At The Brink
Got Brink today and I’m so chuffed it works on CFW KMEAW 3.55 using the modded EBOOT.BIN and the edited PARAM.SFO.
Graphically, the game seems really impressive so far and it reminds me a lot of Timesplitters (based on the human character models) and the over exaggerated muscles, jawlines and facial real estate.
Gameplay-wise it admittedly took me a little while to figure out what was going on. Solo play sees you taking on team-based objectives with the AI (which so far seems to be up to scratch). The gameplay itself reminds me of the typical team-based online multiplayer rounds such as Capture The Flag, Seek & Destroy etc. It is quite similar to Star Wars Battlefront except most of the combat takes place inside narrow corridors and very tight rooms.
The action itself is pretty frenetic with kills, explosions, and blood practically everywhere. Add into the mix the different character classes and abilities and you have hidden mines, operatives disguised as your team and turrets to contend with and make you rethink your strategy.
Seeing as I’m playing this on CFW I can’t try out the online aspects but I know for a fact that the action will be even more insane!
In terms of the game itself, it has had mixed reviews but for the points picked out so far, the only thing I can see if the repetitive aspect of the game but, lets be fair – so many big hitters are repetetive. GTA: drive here, kill him, drive back. Fallout: explore here, pick something up, kill some mutants, go back. FIFA: Kick ball, pass, shoot, score, back to centre.
It may be too early to tell, but I really like the game and love the customisation options available based on XP and unlocked clothing, weapons and abilities.
So, for my first stab at a game review on here…I’m gonna give it…8/10.